Bytebloom, indie studio. Lanternfall, out in spring.
Indie studio · five humans · one moth
We make small games with big lanterns.
Our debut, Lanternfall, is a lantern-lit roguelite about a moth knight relighting a sleeping city. Out in spring.
Wishlist Lanternfall ▸
Scroll to light the city ▾
Handheld edition
Built for thumbs, buses and one more run.
Runs cool on PC, handheld and console. Suspend anywhere, even halfway through a boss.
- FrameLocked 60
- BatteryMoth-friendly
- CartridgeHalf in
Character file · scanning
MEET WICK
Light radius
6 tiles
Class
Lantern Knight
Favourite snack
candle wax
Field notes
Small, fuzzy, terribly brave. Zero sense of direction.
Every run reshuffles the streets
FOUR WORLDS.
ONE LANTERN.
Each world keeps its own boss, its own weather and exactly one secret cat.

World · Rooftops
Chimney hops and pigeons with opinions.

World · Sunken Market
Stalls under shallow water. Haggle with eels.

World · Clockwork Woods
Trees that tick. Don't wake the big one.

World · Night Harbour
Lighthouses gone dark. Bring a spare wick.
Notes from the burrow
DEVLOG
Posted every other Friday, usually with crumbs on the keyboard.

Patch 0.1
First sketch
Wick began as a doodle on a receipt. The antennae came later.

Patch 0.4
16 × 16 forever
We redrew every tile at sixteen pixels. Twice. Worth it.

Patch 0.7
Hummable
Juno recorded the main theme on a toy piano and a kettle.

Patch 0.9
Playtest night
Forty strangers, six pizzas, one bug that made every moth explode.

Patch 1.0
Pin drop
Enamel pins for the first thousand wishlists. They glow, obviously.
Things you'll do between naps
LEVEL 01
- Lantern puzzlesLantern puzzles
- Moth joustingMoth jousting
- Candle craftingCandle crafting
- Rooftop racesRooftop races
- Sleepy bossesSleepy bosses
- Secret catsSecret cats
…and plenty more we can't spoil yet.
Questions players ask
Spring. We'll name the exact day once the last sleepy boss stops clipping through walls.
PC, handheld and console. The handheld build is the one we secretly play on the bus.
None. You buy the game, you get the whole game. Hats are found, never sold.
Yes: couch co-op. Player two joins as a firefly who carries spare light and terrible jokes.
Twenty to forty minutes. Long enough for a cup of tea, short enough for one more go.
Free and genuinely helpful
A wishlist is the nicest thing you can give a tiny studio.
Wishlist Lanternfall ▸The burrow
Small team. Big lanterns. Zero microtransactions.



