A tiny armoured moth knight holding a glowing lantern on a pixel-art rooftop at dusk, chimneys and a sleeping city below

Bytebloom, indie studio. Lanternfall, out in spring.

Indie studio · five humans · one moth

We make small games with big lanterns.

Our debut, Lanternfall, is a lantern-lit roguelite about a moth knight relighting a sleeping city. Out in spring.

Wishlist Lanternfall
Lanternfall key art: the moth knight Wick stands on a rooftop at dusk, lantern raised over a sleeping pixel city
LANTERNFALL · KEY ARTA CITY ASLEEP. ONE LANTERN LEFT.

Scroll to light the city

Handheld edition

Built for thumbs, buses and one more run.

Runs cool on PC, handheld and console. Suspend anywhere, even halfway through a boss.

  • FrameLocked 60
  • BatteryMoth-friendly
  • CartridgeHalf in
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LANTERNFALL

handheld edition

Wishlist

Character file · scanning

MEET WICK

Light radius

6 tiles

Class

Lantern Knight

Favourite snack

candle wax

Field notes

Small, fuzzy, terribly brave. Zero sense of direction.

SCAN000

Every run reshuffles the streets

FOUR WORLDS.
ONE LANTERN.

Each world keeps its own boss, its own weather and exactly one secret cat.

Miniature diorama of crooked pixel rooftops with laundry lines and glowing chimney pots at dusk

World · Rooftops

Chimney hops and pigeons with opinions.

Miniature flooded market of tiny stalls with lanterns reflected in shallow turquoise water

World · Sunken Market

Stalls under shallow water. Haggle with eels.

Miniature forest of brass gear trees with pink leaves and tiny lanterns hanging from the branches

World · Clockwork Woods

Trees that tick. Don't wake the big one.

Miniature harbour at night with a dark lighthouse, bobbing boats and a single lantern on the pier

World · Night Harbour

Lighthouses gone dark. Bring a spare wick.

Notes from the burrow

DEVLOG

Posted every other Friday, usually with crumbs on the keyboard.

Pencil concept sketch of a small moth knight with antennae and a lantern on a desk under coloured light

Patch 0.1

First sketch

Wick began as a doodle on a receipt. The antennae came later.

Printed pixel tileset sheets and a tiny tiled rooftop model on a cutting mat

Patch 0.4

16 × 16 forever

We redrew every tile at sixteen pixels. Twice. Worth it.

Toy piano, cassette recorder and a kettle set up as a soundtrack recording corner

Patch 0.7

Hummable

Juno recorded the main theme on a toy piano and a kettle.

Playtest table with handheld consoles, sticky notes and pizza boxes seen from above

Patch 0.9

Playtest night

Forty strangers, six pizzas, one bug that made every moth explode.

Enamel pins shaped like a lantern, a moth and a coin on a mint felt board

Patch 1.0

Pin drop

Enamel pins for the first thousand wishlists. They glow, obviously.

Things you'll do between naps

  • Lantern puzzlesLantern puzzles
  • Moth joustingMoth jousting
  • Candle craftingCandle crafting
  • Rooftop racesRooftop races
  • Sleepy bossesSleepy bosses
  • Secret catsSecret cats

…and plenty more we can't spoil yet.

Questions players ask

Spring. We'll name the exact day once the last sleepy boss stops clipping through walls.

PC, handheld and console. The handheld build is the one we secretly play on the bus.

None. You buy the game, you get the whole game. Hats are found, never sold.

Yes: couch co-op. Player two joins as a firefly who carries spare light and terrible jokes.

Twenty to forty minutes. Long enough for a cup of tea, short enough for one more go.

Free and genuinely helpful

A wishlist is the nicest thing you can give a tiny studio.

Wishlist Lanternfall

The burrow

Small team. Big lanterns. Zero microtransactions.

Pixel artist's desk with a drawing tablet, tiny figurines and a pink desk lamp
Ines · pixels & animation
Programmer's desk with two monitors of code, a mint mug and a moth plush
Tomás · code & tea
Music corner with a small synth, headphones on a stand and a toy piano
Juno · music & sound
Crafting table covered in paper level maps, washi tape and a cutting mat
Kofi & Mei · levels & production